Overview
All the built-in components.
Require
Section titled “Require”If the concord folder is in the root directory of your game, you can import this module like so:
Builtins = require('concord.builtins')Builtins
Section titled “Builtins”Fields
Section titled “Fields”| Name | Type | Description |
|---|---|---|
serializable |
Serializable | |
key |
Key |
Built-in components
Section titled “Built-in components”- Key — Built-in Component that assigns a unique key to an Entity in its World.
- Serializable — Built-in marker Component. Entities with this Component are included in World:serialize.